UNIT_COUNT = 6 PLAYER_COUNT = 3 ENEMY_COUNT = 3 EMPTY_CELL = $FF TEAM_PLAYER = 0 TEAM_ENEMY = 1 STATE_PLAYER = 0 STATE_ENEMY = 1 STATE_CHECK = 2 STATE_WIN = 3 STATE_LOSE = 4 INPUT_UP = $01 INPUT_DOWN = $02 INPUT_LEFT = $04 INPUT_RIGHT = $08 INPUT_FIRE = $10 INPUT_NEXT = $20 INPUT_WAIT = $40 INPUT_RESTART = $80 SCREEN_RAM = $0400 COLOR_RAM = $D800 SPRITE_PTRS = SCREEN_RAM + $03F8 BOARD_COL = 4 BOARD_ROW = 4 BOARD_PIXEL_X = 56 BOARD_PIXEL_Y = 60 SPRITE_PLAYER_COLOR = 13 SPRITE_SELECTED_COLOR = 7 SPRITE_ENEMY_COLOR = 10 HUD_COLOR = 1 BOARD_COLOR = 15 BG_COLOR = 6 BORDER_COLOR = 14