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Daniel Covington da50d8f301 skirmish vor 1 Tag
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IMPLEMENTATION.md skirmish vor 1 Tag
Makefile skirmish vor 1 Tag
README.md skirmish vor 1 Tag
build.bat skirmish vor 1 Tag
data.o skirmish vor 1 Tag
debug-vice.bat skirmish vor 1 Tag
enemy-ai.o skirmish vor 1 Tag
game-logic.o skirmish vor 1 Tag
input.o skirmish vor 1 Tag
render.o skirmish vor 1 Tag
run-vice.bat skirmish vor 1 Tag
skirmish.o skirmish vor 1 Tag
skirmish.prg skirmish vor 1 Tag

README.md

Skirmish

Skirmish is a single-screen C64 tactical prototype built in 6510 assembly with ca65/ld65.

Controls

  • Q or joystick fire: cycle the selected player unit
  • W, A, S, D or joystick directions: move or attack
  • E or space: end your turn without moving
  • R: restart after a win or loss

Build

Windows

build.bat

Cross-platform

make

Run

Normal

run-vice.bat

If you load it manually in BASIC, use RUN. The built PRG contains a BASIC stub that executes SYS 2061.

With monitor

debug-vice.bat

Current MVP

  • 3 player units and 3 enemy units on an 8x8 board
  • Keyboard and joystick input
  • Single-step movement or adjacent melee attacks
  • Greedy enemy AI using Manhattan distance
  • Win/lose flow with restart

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